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The quarterfinals are over, but not without casualties: Mai and Rishid lie in the infirmary, and if Marik isn't defeated in 24 hours, Mai will never wake up! As the airship speeds toward its mysterious destination, Bakura and Marik end their sinister alliance and fight a vicious duel over the Millennium Rod. But who is Bakura's unexpected ally?! Meanwhile, the four semifinalists get ready for what could be the last duels of their lives. And for Jonouchi, it's his last chance to save Mai from Marik's deadly power...
The quarterfinals are over, but not without casualties: Mai and Rishid lie in the infirmary, and if Marik isn't defeated in 24 hours, Mai will never wake up! As the airship speeds toward its mysterious destination, Bakura and Marik end their sinister alliance and fight a vicious duel over the Millennium Rod. But who is Bakura's unexpected all
Original Yu-Gi-Oh! creator Kazuki Takahashi first tried to break into the manga business in 1982, but success eluded him until Yu-Gi-Oh! debuted in the Japanese Weekly Shonen Jump magazine in 1996. Yu-Gi-Oh!'s themes of friendship and competition, together with Takahashi's weird and wonderful art, soon became enormously successful, spawning a real-world card game, video games, and six anime series (two Japanese Yu-Gi-Oh! series, Yu-Gi-Oh! GX, Yu-Gi-Oh! 5D's, Yu-Gi-Oh! Zexal, and Yu-Gi-Oh ARC-V).